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Browsing Library of Congress Call Numbers : "GV1469.17 .S865 Z34 2010" to "GV1543 .R7 A4 1860" (Overview; Include extended shelves)

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Or start at this prefix:
Call number Item
G Geography, Anthropology, Folklore, Recreation (Go to start of category)
GV Recreation and Leisure (Go to start of category)
GV1469.17 .S865 Z34 2010 [Info] Ludoliteracy: Defining, Understanding, and Supporting Games Education (text-only version; c2010), by José P. Zagal
GV1469.2 .B5 [Info] Big Computer Games (1984), ed. by David H. Ahl (HTML and page images at
GV1469.2 .M67 [Info] More BASIC Computer Games (1979), ed. by David H. Ahl (HTML and page images at
GV1469.2 .O52 [Info] BASIC Computer Games (1978), ed. by David H. Ahl (HTML and page images at
GV1469.2 .S49 1984 [Info] Atari Player-Missile Graphics in BASIC (1984), by Philip C. Seyer (illustrated HTML at
GV1469.22 .A35 1986 [Info] David Ahl's BASIC Computer Adventures (1986), by David H. Ahl (illustrated HTML at
GV1469.22 .H37 1984 [Info] Creating Adventure Games On Your Computer (1984), by Tim Hartnell (page images at
GV1469.25 .M95 W35 2011 [Info] Myst and Riven: The World of the D'ni (c2011), by Mark J. P. Wolf (illustrated HTML with commentary at
GV1469.25 .W64 N37 2009 [Info] My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft (Ann Arbor: University of Michigan Press, 2009), by Bonnie A. Nardi (HTML with commentary at
GV1469.3 .E325 [Info] The Ecology of Games: Connecting Youth, Games, and Learning (Cambridge, MA: MIT Press, 2007), ed. by Katie Salen (PDF files with commentary at MIT Press)
GV1469.3 .P66 2004 [Info] Trigger Happy: Videogames and the Entertainment Revolution (2001 edition, with 2004 afterword), by Steven Poole (PDF with commentary at
GV1469.34 .S52 R67 2008 [Info] This Gaming Life: Travels in Three Cities (2008), by Jim Rossignol (HTML with commentary at
GV1469.35 .D68 P56 2013 [Info] DOOM: Scarydarkfast (Ann Arbor: University of Michigan Press, 2013), by Daniel Pinchbeck (illustrated HTML with commentary at
GV1469.35 .S54 P47 2011 [Info] Silent Hill: The Terror Engine (Ann Arbor: University of Michigan Press, 2011), by Bernard Perron (illustrated HTML with commentary at
GV1469.62 .D84 P855 1985 [Info] Dungeons and Dragons: Witchcraft, Suicide, Violence (Lutz, FL: P. Dempsey; Richmond, VA: P. Pulling, ca. 1985), by Mary Dempsey, Pat Dempsey, and Pat A. Pulling (page images with commentary at
GV1469.62 .L663 D48 2012 [Info] The Magnamund Companion (Internet edition, 2012), by Joe Dever, illust. by Rob Adams, Gary Chalk, Richard Hook, Peter Lyon, and Graham Round (PDF at Project Aon)
GV1471 .H63 [Info] Games for Everybody (New York: Dodge Publishing Co., c1905), by Mary Christiana Hofmann (illustrated HTML at
GV1471 .S4 [Info] Entertainments for Home, Church and School, by Frederica Seeger, ed. by Theodore Waters (Gutenberg text)
GV1471 .W58 [Info] The Book of Games, With Directions How to Play Them (Toronto: G.N. Morang, 1898), by Mary White (multiple formats at
GV1493 .D8 [Info] The Canterbury Puzzles, and Other Curious Problems (New York: E. P. Dutton and Co., 1908), by Henry Ernest Dudeney
GV1493 .L6 [Info] Cyclopedia of Puzzles (New York: Lamb Publishing Company, c1914), by Sam Loyd
GV1493 .M26 [Info] Maze (electronic edition), by Christopher Manson (illustrated HTML at
GV1543 .A67 1984 [Info] Juggling: Its History and Greatest Performers, by Francisco Alvarez (illustrated HTML at
GV1543 .H6 [Info] Miracle Mongers and their Methods: A Complete Exposé, by Harry Houdini
GV1543 .R7 A4 1860 [Info] Memoirs of Robert-Houdin, Ambassador, Author, and Conjuror (second edition; London: Chapman and Hall, 1860), by Jean-Eugène Robert-Houdin, trans. by Lascelles Wraxall (multiple formats at

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