Browsing Library of Congress Call Numbers : "QA76.76 .C672" to "QA76.76.H94 K45 2010" (Overview; Include extended shelves)
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Call number | Item |
Q | Science (Go to start of category) |
QA | Mathematics and Computer Science (Go to start of category) |
QA76.76 .C672 | Programming Linux Games, by Loki Software and John R. Hall (PDF in France) |
QA76.76 .C672 C69 | Program Arcade Games With Python And Pygame (c2017), by Paul Vincent Craven (illustrated HTML with commentary at programarcadegames.com) |
QA76.76 .C672 D57 2002 | Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks (Plano, TX: Wordware Publishing, c2002), ed. by Wolfgang F. Engel (PDF at acm.org) |
QA76.76 .C672 G363 2012 | Game Mods: Design, Theory and Criticism (Pittsburgh: ETC Press, c2012), ed. by Erik Champion (PDF with commentary at CMU) |
QA76.76 .C672 H34 2002 | Halcyon Days: Interviews with Classic Computer and Video Game Programmers (free web version, c2002), by James Hague (HTML with commentary at dadgum.com) |
QA76.76 .C672 N66 2014 | Nonverbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters (Pittsburgh: ETC Press, 2014), ed. by Joshua Tanenbaum, Magy Seif El-Nasr, and Michael Nixon (PDF with commentary at CMU) |
QA76.76 .C672 N97 2014 | Game Programming Patterns (web version, down the page, is free to access; 2014), by Robert Nystrom (illustrated HTML with commentary at gameprogrammingpatterns.com) |
QA76.76 .C672 R43 2010 | Real-Time Research: Improvisational Game Scholarship (Pittsburgh: ETC Press, c2010), ed. by Seann Dikkers, Eric Zimmerman, Kurt Squire, and Constance Steinkuehler (PDF with commentary at CMU) |
QA76.76 .C672 S47 2004 | ShaderX2: Introductions and Turorials With DirectX 9 (Plano, TX: Wordware Publishing, c2004), ed. by Wolfgang F. Engel (PDF at acm.org) |
QA76.76 .C672 S48 2004 | ShaderX2: Shader Programming Tips and Tricks With DirectX 9 (Plano, TX: Wordware Publishing, c2004), ed. by Wolfgang F. Engel (PDF at acm.org) |
QA76.76.C69 O84 2009 | Mercurial: The Definitive Guide (c2009), by Bryan O'Sullivan (HTML with commentary at red-bean.com) |
QA76.76 .C73 W55 2002 | Free as in Freedom: Richard Stallman's Crusade for Free Software, by Sam Williams |
QA76.76 .D47 B67 2010 | Peer Participation and Software: What Mozilla Has to Teach Government (Cambridge, MA and London: MIT Press, c2010), by David Booth (PDF files with commentary at MIT Press) |
QA76.76 .D47 F63 2001 | Open Source Development With CVS (electronic editions), by Karl Fogel and Moshe Bar (multiple formats with commentary at red-bean.com) |
QA76.76.D47 G33 1996 | Patterns of Software: Tales From the Software Community (New York and Oxford, UK: Oxford University Press, 1996), by Richard P. Gabriel, contrib. by Christopher Alexander (PDF at dreamsongs.com) |
QA76.76 .D47 G34 2002 | Writers' Workshops and the Work of Making Things (Boston et al.: Addison-Wesley, c2002), by Richard P. Gabriel |
QA76.76 .D47 G35 | Game Developer (digital magazine content and code archive, 1994-2013) (full serial archives) |
QA76.76 .D47 N35 2005 | Subversion Version Control: Using the Subversion Version Control System in Development Projects, by William A. Nagel (PDF at pearsoncmg.com) |
QA76.76 .D47 P46 | GTK+ / Gnome Application Development, by Havoc Pennington (HTML at linuxtopia.org) |
QA76.76.D47 S56 2011 | Version Control by Example (c2011), by Eric Sink (multiple formats with commentary at ericsink.com) |
QA76.76 .D47 2017 | Producing Open Source Software: How to Run a Successful Free Software Project (second edition, 2017), by Karl Fogel (multiple formats with commentary at producingoss.com) |
QA76.76 .E95 M47 1989 | Expert Systems in Prolog, by Dennis Merritt (HTML with commentary at amzi.com) |
QA76.76 .H94 C368 1997 | The Annotated VRML97 Reference Manual, by Rikk Carey and Gavin Bell (HTML at Wayback Machine) |
QA76.76.H94 H337 2003 | Processing XML With Java: A Guide to SAX, DOM, JDOM, JAXP, and TrAX, by Elliotte Rusty Harold (HTML with commentary at cafeconleche.org) |
QA76.76.H94 K45 2010 | HTML5 for Web Designers (c2010), by Jeremy Keith (HTML with commentary at html5forwebdesigners.com) |
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