User interfaces (Computer systems)Here are entered works on the point at which a user interacts with a computer system, either directly through a terminal or indirectly through a data processing department. Works on the connections or links between two or more computer systems or devices are entered under Computer interfaces. See also what's at Wikipedia, your library, or elsewhere.
Broader term:Related term:Narrower terms:Used for:- Interfaces, User (Computer systems)
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Filed under: User interfaces (Computer systems)
Filed under: User interfaces (Computer systems) -- Design
Filed under: User interfaces (Computer systems) -- Design -- PeriodicalsFiled under: User interfaces (Computer systems) -- Testing
Filed under: Web-based user interfaces -- TestingFiled under: Graphical user interfaces (Computer systems)
Filed under: Avatars (Virtual reality)
Filed under: X Window System (Computer system) Motif Programming Manual (third edition, 2001), by Antony Fountain, Jeremy Huxtable, Paula M. Ferguson, and Dan Heller (HTML and PDF with commentary at ist.co.uk) Motif Reference Manual for Motif 2.1 (second edition, 2001), by Antony Fountain and Paula M. Ferguson (PDF with commentary at ist.co.uk) Motif Programming Manual (second edition, 1994), by Dan Heller and Paula M. Ferguson, contrib. by David Brennan (HTML and PDF at oreilly.com) XView Programming Manual (1993 edition, updated for version 3.2), by Dan Heller, ed. by Thomas Van Raalte (PDF at oreilly.com) XView Reference Manual, ed. by Thomas Van Raalte (PDF at oreilly.com)
Items below (if any) are from related and broader terms.
Filed under: Human-computer interaction Virtual Reality: Scientific and Technological Challenges (1995), ed. by Nathaniel I. Durlach and Anne S. Mavor (page images with commentary at NAP) The Future Computed: Artificial Intelligence and its Role in Society (2018), by Microsoft Corporation (PDF at microsoft.com) The CUTGroup: Civic User Testing Group as a New Model for UX Testing, Digital Skills Development, and Community Engagement in Civic Tech (Chicago: Smart Chicago Collaborative, 2014), by Daniel X. O'Neil (HTML with commentary at cutgroupbook.org) Virtual Body Language: The History and Future of Avatars; How Nonverbal Expression is Evolving on the Internet (Pittsburgh: ETC Press, c2011), by Jeffrey Ventrella (PDF with commentary at CMU) The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface, by Kent L. Norman (HTML at UMD) The Boundaries of Humanity: Humans, Animals, Machines (Berkeley: University of California Press, 1991), ed. by James J. Sheehan and Morton Sosna (HTML at UC Press)
Filed under: Human-computer interaction -- EncyclopediasFiled under: Human-computer interaction -- Fiction East of the Sun, West of the Moon (included on the Unto the Breach Baen CD image; c2006), by John Ringo Filed under: Human-computer interaction -- PeriodicalsFiled under: Human-computer interaction -- Psychological aspectsFiled under: Natural language processing (Computer science) Essential Speech and Language Technology for Dutch: Results by the STEVIN Programme (c2013), ed. by Peter Spyns and Jan Odijk (multiple formats with commentary at SpringerLink) The Open Handbook of Linguistic Data Management (Cambridge, MA and London: MIT Press, c2021), ed. by Andrea L. Berez-Kroeker, Bradley James McDonnell, Eve Koller, and Lauren B. Collister (PDF files with commentary at MIT Press) Strategic Research Agenda for Multilingual Europe 2020 (presented by META-NET; c2013), ed. by Georg Rehm and Hans Uszkoreit (PDF files with commentary at SpringerLink) Computational Linguistics: Models, Resources, Applications (c2004), by Igor A. Bolshakov and Alexander Gelbukh (PDF and illustrated HTML with commentary at gelbukh.com) Natural Language Processing With Python (electronic Creative Commons edition, updated for Python 3), by Steven Bird, Ewan Klein, and Edward Loper (illustrated HTML with commentary at nltk.org) Speech Understanding Research (final technical report; Menlo Park, CA: Stanford Research Institute, 1976), ed. by Donald E. Walker (PDF at dtic.mil)
Filed under: Human-machine systems
Filed under: Human-machine systems -- Congresses
Filed under: Command and control systems
Filed under: Management information systems Subject-Oriented Business Process Management (c2011), by Albert Fleischmann, Werner Schmidt, Christian Stary, Stefan Obermeier, and E. Börger (multiple formats with commentary at SpringerLink) Information Technology for Management (Global Text Project edition, c2009), by Henry C. Lucas (PDF at Global Text Project) Sprouts: Working Papers on Information Systems (2000-) (full serial archives) Scaling a Software Business: The Digitalization Journey (Cham: Springer Open, c2017), by Brian Fitzgerald, Klaas-Jan Stol, Sten Minör, and Henrik Cosmo (PDF files with commentary at SpringerLink) Introduction to the New Mainframe: Large-Scale Commercial Computing (Poughkeepsie, NY: IBM International Technical Support Organization, c2006), by Mike Ebbers, Frank Byrne, Pilar Gonzalez Abrados, Martin Rodney, and Joe Veilleux Proof of Stake: The Making of Ethereum and the Philosophy of Blockchains (New York et al.: Seven Stories Press, c2022), by Vitalik Buterin, ed. by Nathan Schneider (PDF with commentary at nathanschneider.info) Filed under: Online social networks The Social Design of Technical Systems: Building Technologies for Communities (second edition, 2014), by Brian Whitworth and Adnan Ahmad (illustrated HTML with commentary at interaction-design.org) Off the Network: Disrupting the Digital World (open access edition; Minneapolis and London: University of Minnesota Press, c2013), by Ulises Ali Mejias (PDF files at JSTOR) Introducing Vigilant Audiences (Cambridge, UK: Open Book Publishers, c2020), ed. by Daniel Trottier, Rashid Gabdulhakov, and Qian Huang (multiple formats with commentary at Open Book Publishers) Visualising Facebook: A Comparative Perspective (London: UCL Press, c2017), by Daniel Miller and Jolynna Sinanan (PDF and HTML with commentary at UCL Press) Facets of Facebook: Use and Users (Berlin and Boston: De Gruyter, c2016), ed. by Kathrin Knautz and Katsiaryna S. Baran It's Complicated: The Social Life of Networked Teens (New Haven and London: Yale University Press, c2014), by danah boyd (PDF with commentary at danah.org) Unlike Us Reader: Social Media Monopolies and Their Alternatives (Amsterdam: Institute of Network Cultures, 2013), ed. by Geert Lovink and Miriam Rasch (multiple formats with commentary at networkcultures.org) The Art of Community (second edition; c2012), by Jono Bacon (PDF at artofcommunityonline.org) The Art of Community (first edition; c2009), by Jono Bacon (PDF with commentary at artofcommunityonline.org) Dungeons and Dreamers: A Story of How Computer Games Created a Global Community (second edition; Pittsburgh: ETC Press, 2014), by Brad King and John Borland (PDF with commentary at CMU) Proof of Stake: The Making of Ethereum and the Philosophy of Blockchains (New York et al.: Seven Stories Press, c2022), by Vitalik Buterin, ed. by Nathan Schneider (PDF with commentary at nathanschneider.info) How the World Changed Social Media (London: UCL Press, 2016), by Daniel Miller, Elisabetta Costa, Nell Haynes, Tom McDonald, Razvan Nicolescu, Jolynna Sinanan, Juliana Spyer, S. Venkatraman, and Xinyuan Wang Evaluation and Credentialing in Digital Music Communities: Benefits and Challenges for Learning and Assessment (Cambridge, MA and London: MIT Press, c2014), by H. Cecilia Suhr (PDF with commentary at MIT Press) Virtual Body Language: The History and Future of Avatars; How Nonverbal Expression is Evolving on the Internet (Pittsburgh: ETC Press, c2011), by Jeffrey Ventrella (PDF with commentary at CMU)
More items available under broader and related terms at left. |