Application software -- DevelopmentSee also what's at your library, or elsewhere.
Broader terms:Narrower terms:Used for:- Development of application software
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Filed under: Application software -- Development Kubernetes Patterns: Reusable Elements for Designing Cloud-Native Applications (Sebastopol, CA et al.: O'Reilly Media, 2019), by Bilgin Ibryam and Roland Huss (PDF at redhat.com) Elasticsearch: The Definitive Guide (Creative Commons edition; c2015), by Clinton Gormley and Zachary Tong (HTML with commentary at elastic.co) Android 4 App Development Essentials (c2014), by Neil Smyth (illustrated HTML with commentary at techotopia.com) Java Platform, Enterprise Edition: The Java EE Tutorial, Release 7 (c2014), by Eric Jendrock, Ricardo Cervera-Navarro, Ian Evans, Kim Haase, and William Markito (HTML at PDF at Oracle) Speaking JavaScript: An In-Depth Guide for Programmers (originally published 2014), by Axel Rauschmayer (HTML with commentary at speakingjs.com) Developing Backbone.js Applications (originally published 2013), by Addy Osmani (HTML with commentary at addyosmani.com) Embedded Software Development With eCos (2003), by Anthony J. Massa (PDF at phptr.com) High Performance Browser Networking (Sebastopol, CA: O'Reilly, c2013), by Ilya Grigorik (illustrated HTML with commentary at hpbn.co) The Java EE 6 Tutorial (c2013), by Eric Jendrock, Ricardo Cervera-Navarro, Ian Evans, Devika Gollapudi, Kim Haase, William Markito, and Chinmayee Srivathsa (HTML at PDF at Oracle) Exploring Lift (c2012), by Derek Chen-Becker, Marius Danciu, and Tyler Weir (PDF and HTML with commentary at liftweb.net) Simply Lift (c2011), by David Pollak (HTML at liftweb.net) Mobile Design and Development (electronic edition, originally published 2009), by Brian Fling (HTML with commentary at Wayback Machine) Getting Real: The Smarter, Faster, Easier Way to Build a Successful Web Application (2006), by 37signals (Firm) (HTML with commentary at 37signals.com) GTK+ / Gnome Application Development, by Havoc Pennington (HTML at linuxtopia.org) Apache Jakarta Commons: Reusable Java Components, by Will Iverson (PDF at phptr.com) Java Application Development on Linux, by Carl Albing and Michael Schwarz (PDF at phptr.com) The Java Web Services Tutorial, by Eric Armstrong, Stephanie Bodoff, Debbie Carson, Maydene Fisher, Scott Fordin, Dale Green, Kim Haase, and Eric Jendrock (HTML at sun.com) Microservices Best Practices for Java, by Michael Hofmann, Erin Schnabel, and Katherine Stanley (multiple formats at IBM) Test-Driven Development With Python, by Harry Percival (illustrated HTML with commentary at obeythetestinggoat.com) Gamification at Work: Designing Engaging Business Software, by Janaki Kumar and Mario Herger (HTML with commentary at interaction-design.org)
Filed under: Computer games -- DevelopmentFiled under: Web applications -- Development
Items below (if any) are from related and broader terms.
Filed under: Application software
Filed under: Application software -- TestingFiled under: Application program interfaces (Computer software) Invisible Engines: How Software Platforms Drive Innovation and Transform Industries (Cambridge, MA and London: MIT Press, c2006), by David S. Evans, Andrei Hagiu, and Richard Schmalensee (PDF with commentary at MIT Press) OpenMP Application Program Interface (version 5.0; 2018) (HTML and PDF with commentary at openmp.org) The Java EE 6 Tutorial (c2013), by Eric Jendrock, Ricardo Cervera-Navarro, Ian Evans, Devika Gollapudi, Kim Haase, William Markito, and Chinmayee Srivathsa (HTML at PDF at Oracle) Filed under: Computer games Gameplay, Emotions and Narrative: Independent Games Experienced (Pittsburgh: ETC Press, c2019), by Katarzyna Marak, Miłosz Markocki, and Dariusz Brzostek (PDF with commentary at ETC Press) Diversity of Play (Luneburg: Meson Press, 2015), ed. by Mathias Fuchs (PDF with commentary at digra.org) Dungeons and Dreamers: A Story of How Computer Games Created a Global Community (second edition; Pittsburgh: ETC Press, 2014), by Brad King and John Borland (PDF with commentary at CMU) Toward a Ludic Architecture: The Space of Play and Games (text-only version; c2010), by Steffen P. Walz (multiple formats with commentary at CMU) Atari Player-Missile Graphics in BASIC (1984), by Philip C. Seyer (illustrated HTML at atariarchives.org) Big Computer Games (1984), ed. by David H. Ahl (HTML and page images at atariarchives.org) The Best of Antic (only volume published; 1983), ed. by James Capparell and Robert DeWitt (HTML at atarimagazines.com) More BASIC Computer Games (1979), ed. by David H. Ahl (HTML and page images at atariarchives.org) BASIC Computer Games (1978), ed. by David H. Ahl (HTML and page images at atariarchives.org) The End of Books, or Books Without End? Reading Interactive Narratives (Ann Arbor: University of Michigan Press, c2000), by J. Yellowlees Douglas (page images at HathiTrust)
Filed under: Computer games -- Amateurs' manuals
Filed under: Computer games -- Design Real-Time Research: Improvisational Game Scholarship (Pittsburgh: ETC Press, c2010), ed. by Seann Dikkers, Eric Zimmerman, Kurt Squire, and Constance Steinkuehler (PDF with commentary at CMU) Game Mods: Design, Theory and Criticism (Pittsburgh: ETC Press, c2012), ed. by Erik Champion (PDF with commentary at CMU) The Transformational Framework: A Process Tool for the Development of Transformational Games (Pittsburgh: ETC Press, c2018), by Sabrina Culyba (PDF with commentary at CMU)
Filed under: Computer games -- Juvenile literature Computer Fun (London: Usborne Publishing, c1984), by Gaby Waters, contrib. by Paul Shreeve, illust. by Graham Round (PDF at Usborne and Google) Computer Spy Games (London: Usborne Pub., c1984), by Jenny Tyler and Chris Oxlade, contrib. by Adrian Hall, illust. by Sue Walliker, Rob McCaig, and Martin Newton (PDF at Usborne and Google) Weird Computer Games (London: Usborne Pub., c1984), by Jenny Tyler and Chris Oxlade, contrib. by Les Howarth and Adrian Hall, illust. by Rob McCaig, Sue Walliker, Martin Newton, and Graham Smith (PDF at Usborne and Google) Creepy Computer Games (London: Usborne Pub., c1983), ed. by Jenny Tyler and Chris Oxlade, illust. by Rob McCaig (PDF at Usborne and Google) Computer Spacegames (London: Usborne Pub., c1982), by D. Isaaman and Jenny Tyler, contrib. by Bob Merry, illust. by Martin Newton, Tony Baskeyfield, Graham Round, Jim Bamber, Mark Duffin, and John Bolton (PDF at Usborne and Google) Filed under: Web applicationsFiled under: Web servicesMore items available under broader and related terms at left. |