Avatars (Virtual reality)See also what's at Wikipedia, your library, or elsewhere.
Broader terms:Used for:- Avatars (Computer graphics)
- Avs (Virtual reality)
- Buddy icons
- Icons, Buddy
- Avatar (computing)
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Filed under: Avatars (Virtual reality)- Nonverbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters (Pittsburgh: ETC Press, 2014), ed. by Joshua Tanenbaum, Magy Seif El-Nasr, and Michael Nixon (PDF with commentary at CMU)
- Virtual Body Language: The History and Future of Avatars; How Nonverbal Expression is Evolving on the Internet (Pittsburgh: ETC Press, c2011), by Jeffrey Ventrella (PDF with commentary at CMU)
- Online virtual worlds : applications and avatars in a user-generated medium : hearing before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce, House of Representatives, One Hundred Tenth Congress, second session, April 1, 2008. (U.S. G.P.O. :, 2008), by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications and the Internet (page images at HathiTrust)
Items below (if any) are from related and broader terms.
Filed under: Virtual reality- Virtual Body Language: The History and Future of Avatars; How Nonverbal Expression is Evolving on the Internet (Pittsburgh: ETC Press, c2011), by Jeffrey Ventrella (PDF with commentary at CMU)
- Virtual Reality: Scientific and Technological Challenges (1995), ed. by Nathaniel I. Durlach and Anne S. Mavor (page images with commentary at NAP)
- City of Bits: Space, Place, and the Infobahn (Cambridge, MA and London: MIT Press, c1996), by William Mitchell (PDF with commentary at MIT Press)
- Nonverbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters (Pittsburgh: ETC Press, 2014), ed. by Joshua Tanenbaum, Magy Seif El-Nasr, and Michael Nixon (PDF with commentary at CMU)
- Immersive simulation training for the dismounted soldier (U.S. Army Research Institute for the Behavioral and Social Sciences, 2007), by Bruce W. Knerr and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- New developments in computer technology : virtual reality : hearing before the Subcommittee on Science, Technology, and Space of the Committee on Commerce, Science, and Transportation, United States Senate, One Hundred Second Congress, first session, May 8, 1991. (U.S. G.P.O. :, 1992), by Science United States. Congress. Senate. Committee on Commerce (page images at HathiTrust)
- Forward and lateral distance, height, and speed perceptions with a wide-angle helmet display (U.S. Army Research Institute for the Behavioral and Social Sciences, 1995), by Robert H. Wright and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Simulator sickness in virtual environments (U.S. Army Research Institute for the Behavioral and Social Sciences, 1995), by Eugenia M. Kolasinski and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
Filed under: Virtual reality -- EvaluationFiled under: Virtual reality -- Fiction- The Heretic, by Jason K. Chapman (HTML at jasonkchapman.com)
- Sales talk, by Con Blomberg, illust. by Gray Morrow (Gutenberg ebook)
Filed under: Virtual reality -- Military aspects- Virtual environments for dismounted soldier simulation, training and mission rehearsal (U.S. Army Research Institute for the Behavioral and Social Sciences, 2004), by Charlotte H. Campbell, Donald R. Lampton, Bruce W. Knerr, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Effect of a body model on performance in a virtual environment search task (U.S. Army Research Institute for the Behavioral and Social Sciences, 1998), by Michael J. Singer, Robert C. Allen, Jennifer A. Ehrlich, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Virtual environments for dismounted soldier training and performance : results, recommendations, and issues (U.S. Army Research Institute for the Behavioral and Social Sciences, 1998), by Bruce W. Knerr and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Dismounted Warrior Network Enhanced Restricted Terrain (DWN ERT) : an independent assessment (U.S. Army Research Institute for the Behavioral and Social Sciences, 1999), by Bruce W. Knerr, David E. Eakin, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust; US access only)
- Force XXI training program-digital project : report on development and lessons learned (U.S. Army Research Institute for the Behavioral and Social Sciences, 1999), by Christopher R. Graves and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Instructional strategies for training teams in virtual environments (U.S. Army Research Institute for the Behavioral and Social Sciences, 2001), by Donald R. Lampton and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Effect of viewing conditions on sickness and distance estimation in a virtual environment (U.S. Army Research Institute for the Behavioral and Social Sciences, 2000), by Jennifer A. Ehrlich and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Assessing decision-making skills in virtual environments (U.S. Army Research Institute for the Behavioral and Social Sciences, 2002), by Michael T. Gately, Sharon M. Watts, Robert J. Pleban, and U.S. Army Research Institute for the Behavioral and Social Sciences. Infantry Forces Research Unit (page images at HathiTrust)
- Virtual environments for dismounted soldier simulation, training, and mission rehearsal : results of the FY 2002 culminating event (U.S. Army Research Institute for the Behavioral and Social Sciences, 2003), by Bruce W. Knerr and U.S. Army Research Institute for the Behavioral and Social Sciences. Simulator Systems Research Unit (page images at HathiTrust)
- Using virtual environments for conducting small unit dismounted mission rehearsals (U.S. Army Research Institute for the Behavioral and Social Sciences, 1995), by Robert J. Pleban, Jena Salvetti, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Using virtual environments for terrain familiarization : validation (U.S. Army Research Institute for the Behavioral and Social Sciences, 1995), by David M. Johnson, Dennis C. Wightman, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Perspectives on the Virtual Training Program from members of its initial observer/controller team (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by Theodore M. Shlechter and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Simulation-based mounted brigade training program : history and lessons learned (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by U.S. Army Research Institute for the Behavioral and Social Sciences and Milton E. Koger (page images at HathiTrust)
- An examination of the value of demonstration tapes for the Virtual Training Program (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by Theodore M. Shlechter, James Anthony, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Individual Combatant Simulation System (ICSS) assessment plan (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by Bruce W. Knerr, U.S. Army Research Institute for the Behavioral and Social Sciences. Simulation Systems Research Unit, and U.S. Army Research Institute for the Beavioral and Social Sciences (page images at HathiTrust)
- Task performance in virtual environments : stereoscopic versus monoscopic displays and head-coupling (U.S. Army Research Institute for the Behavioral and Social Sciences, 1995), by Michael J. Singer and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Small team portal into the 21st century : STP21 (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by Margaret S. Salter and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Virtual training program orientation guide (U.S. Army Research Institute for the Behavioral and Social Sciences, 1996), by Billy L. Burnside, William E. Myers, Martin A. Leppert, and U.S. Army Research Institute for the Behavioral and Social Sciences. Armored Forces Research Unit (page images at HathiTrust)
- An examination of training issues associated with the virtual training program (U.S. Army Research Institute for the Behavioral and Social Sciences, 1997), by Theodore M. Shlechter and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
- Sustaining and improving structured simulation-based training (U.S. Army Research Institute for the Behavioral and Social Sciences, 1998), by David W. Bessemer, William E. Myers, and U.S. Army Research Institute for the Behavioral and Social Sciences. Armored Forces Research Unit (page images at HathiTrust)
- Functional capabilities of four virtual individual combatant (VIC) simulator technologies : an independent assessment (U.S. Army Research Institute for the Behavioral and Social Sciences, 1998), by Robert J. Pleban and U.S. Army Research Institute for the Behavioral and Social Sciences. Infantry Forces Research Unit (page images at HathiTrust)
- Training dismounted soldier in virtual environments : enhancing configuration learning (U.S. Army Research Institute for the Behavioral and Social Sciences, 2000), by Bob G. Witmer, Bruce W. Knerr, and U.S. Army Research Institute for the Behavioral and Social Sciences (page images at HathiTrust)
Filed under: Virtual reality -- PeriodicalsFiled under: Virtual reality -- PhilosophyFiled under: Virtual reality -- Social aspects- My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft (Ann Arbor: University of Michigan Press, 2009), by Bonnie A. Nardi (HTML with commentary at digitalculture.org)
- High Anxieties: Cultural Studies in Addiction (Berkeley: University of California Press, c2002), ed. by Janet Farrell Brodie and Marc Redfield (frame-dependent HTML with commentary at UC Press)
- Online virtual worlds : applications and avatars in a user-generated medium : hearing before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce, House of Representatives, One Hundred Tenth Congress, second session, April 1, 2008. (U.S. G.P.O. :, 2008), by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications and the Internet (page images at HathiTrust)
Filed under: Shared virtual environments
Filed under: Shared virtual environments -- Law and legislationMore items available under broader and related terms at left. |