Axonometric projectionSee also what's at Wikipedia, your library, or elsewhere.
Broader terms:Narrower term:Used for:- Axonometry
- Projection, Axonometric
|
Filed under: Isometric projection
Items below (if any) are from related and broader terms.
Filed under: Geometry, Descriptive Darstellende Geometrie (in German; Leipzig and Berlin: B. G. Teubner, 1914), by Johannes Hjelmslev Elements of Descriptive Geometry, by Charles Davies (page images at Cornell) Lehrbuch der Darstellenden Geometrie ("Teil I" only volume known to be published, in German; Leipzig: G. J. Göschen, 1906), by Erich Geyger A Treatise on Projection (London: R. Groomidge, 1840), by Peter Nicholson (page images at HathiTrust) Aircraft Lofting and Template Layout, With Descriptive Geometry (San Francisco: Aviation press, c1942), by Howard Thrasher (page images at HathiTrust)
Filed under: Cone
Filed under: Computer graphics Digital Foundations (electronic "flossified" edition, 2009), by Xtine Burrough and Michael Mandiberg (multiple formats at flossmanuals.net) Digital Foundations: Introduction to Media Design with the Adobe Creative Suite (working version, 2009), by Xtine Burrough and Michael Mandiberg (illustrated HTML at digital-foundations.net) SVG Essentials (c2002), by J. David Eisenberg (illustrated HTML with commentary at oreilly.com) Grokking the GIMP (2000), by Carey Bunks (illustrated HTML at linuxtopia.org) Compute!'s Second Book of Atari Graphics (1984) (illustrated HTML at atariarchives.org) Compute!'s First Book of Atari Graphics (1982) (illustrated HTML at atariarchives.org) Compute!'s First Book of Atari (Greensboro, NC: COMPUTE! Books, c1981) (illustrated HTML at atariarchives.org) Computer Graphics Primer (1979), by Mitchell Waite (illustrated HTML at atariarchives.org) GPU Gems 3 (c2008), ed. by Herbert Nguyen (illustrated HTML with commentary at nvidia.com) GPU Gems 2 (c2005), ed. by Matt Pharr (illustrated HTML with commentary at nvidia.com) GPU Gems (first edition, c2004), ed. by Randima Fernando (illustrated HTML with commentary at nvidia.com) Michael Abrash's Graphics Programming Black Book (c1997), by Michael Abrash (PDF files at gamedev.net) Atari Graphics and Arcade Game Design (c1984), by Jeffrey Stanton and Dan Pinal (illustrated HTML at atariarchives.org) Inside Macintosh: Imaging With QuickDraw (c1994), by Apple Computer, Inc. (PDF at Apple) Software Takes Command: Extending the Language of New Media (New York and London: Bloomsbury, c2013), by Lev Manovich (illustrated HTML with commentary at Bloomsbury Collections) GNU Image Manipulation Program: User Manual (current version) (illustrated HTML at gimp.org) PNG: The Definitive Guide, by Greg Roelofs (HTML at libpng.org) The Algorithmic Beauty of Plants (free electronic edition, c2004), by Przemyslaw Prusinkiewicz and Aristid Lindenmayer (PDF files with commentary at algorithmicbotany.org) Atari Player-Missile Graphics in BASIC (1984), by Philip C. Seyer (illustrated HTML at atariarchives.org)
Filed under: Computer graphics -- Computer programsFiled under: Computer animation
Filed under: Graphics processing units -- Programming
Filed under: Avatars (Virtual reality)
Filed under: Interactive computer graphics -- Handbooks, manuals, etc.
Filed under: Stereotomy -- Early works to 1800
Filed under: Projection
Filed under: Map projection Traité des Projections des Cartes Géographiques;: Représentation Plane de la Sphère et du Sphéroide (in French; Paris: A. Bertrand, ca. 1866), by Adrien Adolphe Charles Germain
|