Chair designSee also what's at your library, or elsewhere.
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Filed under: Chair design -- History
Items below (if any) are from related and broader terms.
Filed under: Design- The Shape of Design (c2012), by Frank Chimero (multiple formats with commentary at shapeofdesignbook.com)
- Creative Chaos (second edition; Pittsburgh: ETC Press, c2021), ed. by Drew Davidson (PDF with commentary at CMU)
- Wicked Problems: Problems Worth Solving (free online edition, ca. 2012), by Jon Kolko (illustrated HTML with commentary at wickedproblems.com)
- Dynamarhythmic Design: A Book of Structural Pattern (New York: The Century Co., 1932), by Edward B. Edwards (page images at HathiTrust)
- The Bases of Design (second edition; London: G. Bell and Sons, 1902), by Walter Crane (Gutenberg text and illustrated HTML)
- Manual of Design, Compiled from the Writings and Addresses of Richard Redgrave (New York: Scribner, Welford, and Armstrong, ca. 1876), by Richard Redgrave, ed. by G. R. Redgrave (page images at HathiTrust)
- Manual of Design, Complied from the Writings and Addresses of Richard Redgrave (London: Pub. for the Committee of Council on Education by Chapman and Hall, 1876), by Richard Redgrave, ed. by G. R. Redgrave (multiple formats at archive.org)
Filed under: Design -- Data processing
Filed under: Design -- Handbooks, manuals, etc.
Filed under: Design -- Periodicals
Filed under: Design -- Social aspects
Filed under: Architectural design- Toward a Ludic Architecture: The Space of Play and Games (text-only version; c2010), by Steffen P. Walz (PDF with commentary at CMU)
- Why Architects Draw (with new preface; originally c1994), by Edward Robbins (PDF files with commentary at MIT Press)
- In What Style Should We Build? The German Debate on Architectural Style (Santa Monica, CA: Getty Center for the History of Art and the Humanities, c1992), ed. by Wolfgang Herrmann, contrib. by Heinrich Hübsch, Rudolf Wiegmann, Carl Albert Rosenthal, Karl Bötticher, and Johann Heinrich Wolff (PDF and page images with commentary at getty.edu and Google)
- The Study of Architectural Design, With Special Reference to the Program of the Beaux-Arts Institute of Design (New York: Pencil Points Press, 1926), by John F. Harbeson (page images at HathiTrust)
Filed under: Costume design
Filed under: Fashion design
Filed under: Furniture design
Filed under: Graphic design (Typography)
Filed under: Industrial design
Filed under: Textile design- Grammar of Textile Design (third edition), by Harry Nisbet
- An Introduction to the Study of Textile Design (London: Methuen and Co., 1903), by A. F. Barker
- Large Book of Textile Designs (in German, French, and English; color scan), by Franz Donat
- Technology of Textile Design (fourth edition, 1892), by E. A. Posselt
- Dictionary of Weaves (part 1 was the only part ever published), by E. A. Posselt (PDF at Arizona)
- The Shuttle-Craft Course in Hand Weaving (1923), by Mary Meigs Atwater (PDF at Arizona)
Filed under: Amusement parks -- DesignFiled under: Computer network protocols -- DesignFiled under: Games -- DesignFiled under: Gardens -- Design- The Well-Considered Garden (new and revised edition; New York: C. Scribner's Sons, 1923), by Mrs. Francis King, contrib. by Gertrude Jekyll (page images at HathiTrust)
- Album für Teppichgärtnerei und Gruppenbepflanzung (second edition, in German; Erfurt: L. Möller, ca. 1897), by Karl Götze (page images at HathiTrust; US access only)
- The Villa Gardener: Comprising the Choice of a Suburban Villa Residence; the Laying Out, Planting, and Culture of the Garden and Grounds; and the Management of the Villa Farm, Including the Dairy and Poultry-Yard (London: W. S. Orr and co., 1850), by J. C. Loudon, ed. by Mrs. Loudon (multiple formats at archive.org)
Filed under: Instructional systems -- DesignFiled under: Library Web sites -- DesignFiled under: Themed environments -- DesignFiled under: Tires -- DesignFiled under: User interfaces (Computer systems) -- DesignFiled under: Video games -- Design- Game Design Snacks: Easily Digestible Game Design Wisdom (Pittsburgh: ETC Press, c2017), ed. by José P. Zagal (PDF with commentary at CMU)
- Game Mods: Design, Theory and Criticism (Pittsburgh: ETC Press, c2012), ed. by Erik Champion (PDF with commentary at CMU)
- Real-Time Research: Improvisational Game Scholarship (Pittsburgh: ETC Press, c2010), ed. by Seann Dikkers, Eric Zimmerman, Kurt Squire, and Constance Steinkuehler (PDF with commentary at CMU)
- The Transformational Framework: A Process Tool for the Development of Transformational Games (Pittsburgh: ETC Press, c2018), by Sabrina Culyba (PDF with commentary at CMU)
- Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames (Minneapolis and London: University of Minnesota Press, c2017), by Stephanie Boluk and Patrick LeMieux (illustrated HTML with commentary at umn.edu)
- Diversifying Barbie and Mortal Kombat: Intersectional Perspectives and Inclusive Designs in Gaming (Pittsburgh: ETC Press, c2016), ed. by Yasmin B. Kafai, Gabriela T. Richard, and Brendesha M. Tynes (PDF with commentary at CMU)
More items available under broader and related terms at left. |