Human-computer interactionHere are entered works on the human factors in computer systems. Works on computer systems operating in a real-time environment are entered under Interactive computer systems. See also what's at Wikipedia, your library, or elsewhere.
Broader term:Related terms:Narrower terms:Used for:- Computer-human interaction
- Human factors in computing systems
- Interaction, Human-computer
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Filed under: Human-computer interaction Virtual Reality: Scientific and Technological Challenges (1995), ed. by Nathaniel I. Durlach and Anne S. Mavor (page images with commentary at NAP) The Future Computed: Artificial Intelligence and its Role in Society (2018), by Microsoft Corporation (PDF with commentary at microsoft.com) The CUTGroup: Civic User Testing Group as a New Model for UX Testing, Digital Skills Development, and Community Engagement in Civic Tech (Chicago: Smart Chicago Collaborative, 2014), by Daniel X. O'Neil (HTML with commentary at cutgroupbook.org) Virtual Body Language: The History and Future of Avatars; How Nonverbal Expression is Evolving on the Internet (Pittsburgh: ETC Press, c2011), by Jeffrey Ventrella (PDF with commentary at CMU) The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface, by Kent L. Norman (HTML at UMD) The Boundaries of Humanity: Humans, Animals, Machines (Berkeley: University of California Press, 1991), ed. by James J. Sheehan and Morton Sosna (HTML at UC Press)
Filed under: Human-computer interaction -- EncyclopediasFiled under: Human-computer interaction -- Fiction East of the Sun, West of the Moon (included on the Unto the Breach Baen CD image; c2006), by John Ringo Filed under: Human-computer interaction -- PeriodicalsFiled under: Natural language processing (Computer science) Essential Speech and Language Technology for Dutch: Results by the STEVIN Programme (c2013), ed. by Peter Spyns and Jan Odijk (multiple formats with commentary at SpringerLink) Natural Language Processing With Python (electronic Creative Commons edition, with errata, 2010), by Steven Bird, Ewan Klein, and Edward Loper (illustrated HTML with commentary at nltk.org) Strategic Research Agenda for Multilingual Europe 2020 (presented by META-NET; c2013), ed. by Georg Rehm and Hans Uszkoreit (PDF files with commentary at SpringerLink) Computational Linguistics: Models, Resources, Applications (c2004), by Igor A. Bolshakov and Alexander Gelbukh (PDF and illustrated HTML with commentary at gelbukh.com)
Items below (if any) are from related and broader terms.
Filed under: User interfaces (Computer systems)
Filed under: User interfaces (Computer systems) -- Design
Filed under: User interfaces (Computer systems) -- Design -- PeriodicalsFiled under: User interfaces (Computer systems) -- Testing
Filed under: Web-based user interfaces -- TestingFiled under: Graphical user interfaces (Computer systems)
Filed under: Avatars (Virtual reality)
Filed under: X Window System (Computer system) Motif Programming Manual (third edition, 2001), by Antony Fountain, Jeremy Huxtable, Paula M. Ferguson, and Dan Heller (HTML and PDF with commentary at ist.co.uk) Motif Reference Manual for Motif 2.1 (second edition, 2001), by Antony Fountain and Paula M. Ferguson (PDF with commentary at ist.co.uk) Motif Programming Manual (second edition, 1994), by Dan Heller and Paula M. Ferguson, contrib. by David Brennan (HTML and PDF at oreilly.com) XView Programming Manual (1993 edition, updated for version 3.2), by Dan Heller, ed. by Thomas Van Raalte (PDF at oreilly.com) XView Reference Manual, ed. by Thomas Van Raalte (PDF at oreilly.com)
Filed under: User-centered system design
Filed under: User-centered system design -- PeriodicalsFiled under: User-centered system design -- Testing
Filed under: Human engineering
Filed under: Human engineering -- Bibliography 50 Years of Human Engineering: History and Cumulative Bibliography of the Fitts Human Engineering Division (1995), ed. by Rebecca J. Green, Herschel C. Self, and Tanya S. Ellifritt
Filed under: Human engineering -- Research
Filed under: Aeronautics -- Human factors
Filed under: Airplanes -- Piloting -- Human factors
Filed under: GamificationFiled under: Human-machine systemsFiled under: Life support systems (Space environment)Filed under: Manufacturing processes -- Human factorsFiled under: Situational awareness From the Mind to the Feet: Assessing the Perception-to-Intent-to-Action Dynamic (Maxwell AFB, AL: Air University Press, 2011), ed. by Lawrence A. Kuznar, Allison Astorino-Courtois, and Sarah Canna
More items available under broader and related terms at left. |