MicrotechnologyHere are entered works on the technology of scaling down machines to microscopic size. Works on techniques that produce or measure features less than 100 nanometers in size are entered under Nanotechnology. See also what's at Wikipedia, your library, or elsewhere.
Broader term:Narrower terms:Used for:- Micro-technology
- Microtechnologies
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Filed under: Image processing -- Congresses
Filed under: Image processing
Filed under: Image processing -- Digital techniques
Filed under: Image processing -- Digital techniques -- PeriodicalsFiled under: Computer graphics Digital Foundations (electronic "flossified" edition, 2009), by Xtine Burrough and Michael Mandiberg (multiple formats at flossmanuals.net) Digital Foundations: Introduction to Media Design with the Adobe Creative Suite (working version, 2009), by Xtine Burrough and Michael Mandiberg (illustrated HTML at digital-foundations.net) SVG Essentials (c2002), by J. David Eisenberg (illustrated HTML with commentary at oreilly.com) Grokking the GIMP (2000), by Carey Bunks (illustrated HTML at linuxtopia.org) Compute!'s Second Book of Atari Graphics (1984) (illustrated HTML at atariarchives.org) Compute!'s First Book of Atari Graphics (1982) (illustrated HTML at atariarchives.org) Compute!'s First Book of Atari (Greensboro, NC: COMPUTE! Books, c1981) (illustrated HTML at atariarchives.org) Computer Graphics Primer (1979), by Mitchell Waite (illustrated HTML at atariarchives.org) GPU Gems 3 (c2008), ed. by Herbert Nguyen (illustrated HTML with commentary at nvidia.com) GPU Gems 2 (c2005), ed. by Matt Pharr (illustrated HTML with commentary at nvidia.com) GPU Gems (first edition, c2004), ed. by Randima Fernando (illustrated HTML with commentary at nvidia.com) Michael Abrash's Graphics Programming Black Book (c1997), by Michael Abrash (PDF files at gamedev.net) Atari Graphics and Arcade Game Design (c1984), by Jeffrey Stanton and Dan Pinal (illustrated HTML at atariarchives.org) Inside Macintosh: Imaging With QuickDraw (c1994), by Apple Computer, Inc. (PDF at Apple) Software Takes Command: Extending the Language of New Media (New York and London: Bloomsbury, c2013), by Lev Manovich (illustrated HTML with commentary at Bloomsbury Collections) GNU Image Manipulation Program: User Manual (current version) (illustrated HTML at gimp.org) PNG: The Definitive Guide, by Greg Roelofs (HTML at libpng.org) The Algorithmic Beauty of Plants (free electronic edition, c2004), by Przemyslaw Prusinkiewicz and Aristid Lindenmayer (PDF files with commentary at algorithmicbotany.org) Atari Player-Missile Graphics in BASIC (1984), by Philip C. Seyer (illustrated HTML at atariarchives.org)
Filed under: Computer graphics -- Computer programsFiled under: Computer animation
Filed under: Graphics processing units -- Programming
Filed under: Avatars (Virtual reality)
Filed under: Interactive computer graphics -- Handbooks, manuals, etc.Filed under: Computer vision
Filed under: Robot vision
Filed under: Video telephone -- Juvenile fiction Tom Swift and His Photo Telephone: or, The Picture That Saved a Fortune, by Victor Appleton Filed under: Television -- Transmitters and transmission
Filed under: Information display systems -- Case studiesFiled under: Information display systems -- United States Flat Panel Displays in Perspective (1995), by United States Congress Office of Technology Assessment
Filed under: Electroluminescent display systems -- United States Flat Panel Displays in Perspective (1995), by United States Congress Office of Technology Assessment Filed under: Flat panel displays -- United States Flat Panel Displays in Perspective (1995), by United States Congress Office of Technology Assessment Filed under: Cathode ray tubes
Filed under: Oscillators, Sweep
Filed under: Holography
Filed under: Optical character recognition devices
Filed under: Microelectronics -- MaterialsFiled under: Microelectronics -- Research
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