My Library

University LibraryCatalogue

     
No matches found; nearby SUBJECTS are:
Result Page   Prev Next  
Save Marked Record Save All Records Save Marked to My Lists
    Year Entries
Video games -- Social aspects.   268
Video games -- Social aspects -- Case studies.   4
Video games -- Social aspects -- China. : Mapping digital game culture in China : from internet addicts to esports athletes / Marcella Szablewicz.  2020 1
Video games -- Social aspects -- Congresses.   3
Your entry Video games -- Social aspects -- Congresses -- Periodicals would be here
Video games -- Social aspects -- Czechoslovakia. : Gaming the Iron Curtain : how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / Jaroslav Ć velch.  2018 1
Video games -- Social aspects -- East Asia.   2
Video games -- Social aspects -- Exhibitions. : Never alone : video games as interactive design / Paola Antonelli, Anna Burckhardt, Paul Galloway ; edited by Emily Hall.  2022 1
Video games -- Social aspects -- Fiction. : The broken world / Tim Etchells.  2008 1
Video games -- Social aspects -- Great Britain. : Playback : a genealogy of 1980s British videogames / Alex Wade.  2016 1
Video games -- Social aspects -- Handbooks, manuals, etc. : Computer games and new media cultures : a handbook of digital games studies / Johannes Fromme, Alexander Unger, editors.  2012 1
Video games -- Social aspects -- Japan.   5
Video games -- Social aspects -- Korea (South) : Korea's online gaming empire / Dal Yong Jin.  2010 1
Save Marked Record Save All Records Save Marked to My Lists
 

Search Discovery

Search CARM Centre Catalogue

Search Trove

Result Page   Prev Next  
chat loading...